Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
L
lelespace
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 70
    • Issues 70
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
  • Operations
    • Operations
    • Incidents
    • Environments
  • Packages & Registries
    • Packages & Registries
    • Package Registry
  • Analytics
    • Analytics
    • CI / CD
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Create a new issue
  • Jobs
  • Issue Boards
  • Angelita Pina
  • lelespace
  • Issues
  • #66

Closed
Open
Opened May 30, 2025 by Angelita Pina@angelitapina74Maintainer
  • Report abuse
  • New issue
Report abuse New issue

The Verge Stated It's Technologically Impressive


Announced in 2016, Gym is an open-source Python library created to facilitate the advancement of support learning algorithms. It aimed to standardize how environments are defined in AI research, making published research more quickly reproducible [24] [144] while offering users with a basic interface for engaging with these environments. In 2022, new advancements of Gym have actually been relocated to the library Gymnasium. [145] [146]
Gym Retro

Released in 2018, Gym Retro is a platform for reinforcement learning (RL) research on computer game [147] utilizing RL algorithms and study generalization. Prior RL research study focused mainly on enhancing agents to solve single jobs. Gym Retro gives the ability to generalize between video games with comparable principles however different appearances.

RoboSumo

Released in 2017, RoboSumo is a virtual world where humanoid metalearning robot representatives initially do not have knowledge of how to even walk, however are offered the goals of learning to move and to push the opposing agent out of the ring. [148] Through this adversarial learning process, the representatives discover how to adjust to changing conditions. When an agent is then gotten rid of from this virtual environment and placed in a new virtual environment with high winds, the agent braces to remain upright, recommending it had discovered how to balance in a generalized way. [148] [149] OpenAI's Igor Mordatch argued that competitors in between agents might produce an intelligence "arms race" that could increase an agent's ability to work even outside the context of the competition. [148]
OpenAI 5

OpenAI Five is a team of 5 OpenAI-curated bots used in the competitive five-on-five video game Dota 2, that discover to play against human players at a high skill level entirely through trial-and-error algorithms. Before ending up being a group of 5, the first public presentation occurred at The International 2017, the yearly best championship tournament for the game, pipewiki.org where Dendi, an expert Ukrainian gamer, lost against a bot in a live one-on-one match. [150] [151] After the match, CTO Greg Brockman explained that the bot had actually found out by playing against itself for two weeks of actual time, which the learning software application was an action in the instructions of creating software application that can handle complicated jobs like a cosmetic surgeon. [152] [153] The system uses a type of support learning, as the bots find out in time by playing against themselves numerous times a day for months, and are rewarded for actions such as killing an enemy and taking map goals. [154] [155] [156]
By June 2018, the ability of the bots expanded to play together as a full group of 5, and they were able to defeat teams of amateur and semi-professional gamers. [157] [154] [158] [159] At The International 2018, OpenAI Five played in 2 exhibition matches against expert gamers, however wound up losing both video games. [160] [161] [162] In April 2019, OpenAI Five beat OG, the ruling world champions of the video game at the time, 2:0 in a live exhibition match in San Francisco. [163] [164] The bots' final public appearance came later on that month, where they played in 42,729 total games in a four-day open online competition, winning 99.4% of those video games. [165]
OpenAI 5's systems in Dota 2's bot player shows the challenges of AI systems in multiplayer online battle arena (MOBA) games and how OpenAI Five has demonstrated the use of deep reinforcement learning (DRL) representatives to attain superhuman skills in Dota 2 matches. [166]
Dactyl

Developed in 2018, Dactyl utilizes device discovering to train a Shadow Hand, a human-like robot hand, to control physical items. [167] It learns completely in simulation utilizing the very same RL algorithms and training code as OpenAI Five. OpenAI tackled the things orientation issue by utilizing domain randomization, a simulation approach which exposes the learner to a variety of experiences instead of attempting to fit to reality. The set-up for Dactyl, aside from having movement tracking electronic cameras, also has RGB cameras to allow the robotic to manipulate an arbitrary things by seeing it. In 2018, OpenAI revealed that the system had the ability to control a cube and an octagonal prism. [168]
In 2019, OpenAI showed that Dactyl might resolve a Rubik's Cube. The robotic had the ability to solve the puzzle 60% of the time. Objects like the Rubik's Cube present intricate physics that is harder to design. OpenAI did this by enhancing the robustness of Dactyl to perturbations by using Automatic Domain Randomization (ADR), a simulation approach of producing progressively harder environments. ADR varies from manual domain randomization by not needing a human to define randomization varieties. [169]
API

In June 2020, OpenAI revealed a multi-purpose API which it said was "for accessing new AI models developed by OpenAI" to let developers call on it for "any English language AI job". [170] [171]
Text generation

The company has popularized generative pretrained transformers (GPT). [172]
OpenAI's original GPT design ("GPT-1")

The initial paper on generative pre-training of a transformer-based language design was written by Alec Radford and his colleagues, and released in preprint on OpenAI's website on June 11, 2018. [173] It revealed how a generative design of language might obtain world knowledge and process long-range dependencies by pre-training on a varied corpus with long stretches of contiguous text.

GPT-2

Generative Pre-trained Transformer 2 ("GPT-2") is a not being watched transformer language design and the successor to OpenAI's initial GPT model ("GPT-1"). GPT-2 was revealed in February 2019, with just limited demonstrative versions at first released to the general public. The full version of GPT-2 was not right away released due to issue about potential abuse, including applications for composing phony news. [174] Some specialists expressed uncertainty that GPT-2 positioned a substantial danger.

In action to GPT-2, the Allen Institute for Artificial Intelligence responded with a tool to detect "neural phony news". [175] Other scientists, such as Jeremy Howard, alerted of "the technology to absolutely fill Twitter, email, and the web up with reasonable-sounding, context-appropriate prose, which would drown out all other speech and be difficult to filter". [176] In November 2019, OpenAI launched the complete variation of the GPT-2 language design. [177] Several sites host interactive demonstrations of various circumstances of GPT-2 and other transformer designs. [178] [179] [180]
GPT-2's authors argue not being watched language models to be general-purpose students, highlighted by GPT-2 attaining cutting edge accuracy and perplexity on 7 of 8 zero-shot jobs (i.e. the design was not additional trained on any task-specific input-output examples).

The corpus it was trained on, called WebText, contains somewhat 40 gigabytes of text from URLs shared in Reddit submissions with at least 3 upvotes. It prevents certain concerns encoding vocabulary with word tokens by utilizing byte pair encoding. This permits representing any string of characters by encoding both private characters and multiple-character tokens. [181]
GPT-3

First explained in May 2020, Generative Pre-trained [a] Transformer 3 (GPT-3) is a without supervision transformer language design and the follower to GPT-2. [182] [183] [184] OpenAI mentioned that the complete variation of GPT-3 contained 175 billion specifications, [184] two orders of magnitude larger than the 1.5 billion [185] in the complete version of GPT-2 (although GPT-3 designs with as couple of as 125 million criteria were also trained). [186]
OpenAI stated that GPT-3 was successful at certain "meta-learning" tasks and might generalize the purpose of a single input-output pair. The GPT-3 release paper provided examples of translation and cross-linguistic transfer knowing between English and Romanian, and higgledy-piggledy.xyz in between English and German. [184]
GPT-3 significantly improved benchmark outcomes over GPT-2. OpenAI warned that such scaling-up of language designs might be approaching or encountering the fundamental ability constraints of predictive language models. [187] Pre-training GPT-3 needed several thousand petaflop/s-days [b] of calculate, compared to tens of petaflop/s-days for the complete GPT-2 design. [184] Like its predecessor, [174] the GPT-3 trained model was not instantly released to the general public for issues of possible abuse, although OpenAI planned to allow gain access to through a paid cloud API after a two-month totally free private beta that began in June 2020. [170] [189]
On September 23, 2020, GPT-3 was certified exclusively to Microsoft. [190] [191]
Codex

Announced in mid-2021, Codex is a descendant of GPT-3 that has actually additionally been trained on code from 54 million GitHub repositories, [192] [193] and is the AI powering the code autocompletion tool GitHub Copilot. [193] In August 2021, an API was released in private beta. [194] According to OpenAI, the model can produce working code in over a lots shows languages, the majority of successfully in Python. [192]
Several concerns with glitches, design defects and security vulnerabilities were pointed out. [195] [196]
GitHub Copilot has been implicated of discharging copyrighted code, with no author attribution or license. [197]
OpenAI announced that they would cease support for Codex API on March 23, 2023. [198]
GPT-4

On March 14, 2023, OpenAI announced the release of Generative Pre-trained Transformer 4 (GPT-4), efficient in accepting text or image inputs. [199] They announced that the upgraded innovation passed a simulated law school bar test with a score around the leading 10% of test takers. (By contrast, GPT-3.5 scored around the bottom 10%.) They said that GPT-4 might also check out, analyze or create up to 25,000 words of text, and compose code in all significant shows languages. [200]
Observers reported that the model of ChatGPT utilizing GPT-4 was an improvement on the previous GPT-3.5-based model, with the caution that GPT-4 retained some of the problems with earlier modifications. [201] GPT-4 is likewise efficient in taking images as input on ChatGPT. [202] OpenAI has decreased to expose different technical details and data about GPT-4, such as the exact size of the design. [203]
GPT-4o

On May 13, 2024, OpenAI announced and launched GPT-4o, which can process and produce text, images and audio. [204] GPT-4o attained state-of-the-art lead to voice, multilingual, and vision benchmarks, setting brand-new records in audio speech acknowledgment and translation. [205] [206] It scored 88.7% on the Massive Multitask Language Understanding (MMLU) benchmark compared to 86.5% by GPT-4. [207]
On July 18, 2024, OpenAI released GPT-4o mini, a smaller version of GPT-4o replacing GPT-3.5 Turbo on the ChatGPT user interface. Its API costs $0.15 per million input tokens and $0.60 per million output tokens, compared to $5 and $15 respectively for GPT-4o. OpenAI expects it to be particularly beneficial for enterprises, start-ups and systemcheck-wiki.de developers looking for to automate services with AI representatives. [208]
o1

On September 12, 2024, OpenAI launched the o1-preview and o1-mini designs, which have actually been developed to take more time to consider their reactions, leading to greater accuracy. These models are especially reliable in science, coding, and thinking tasks, and were made available to ChatGPT Plus and Employee. [209] [210] In December 2024, o1-preview was changed by o1. [211]
o3

On December 20, 2024, OpenAI revealed o3, the follower of the o1 thinking design. OpenAI also unveiled o3-mini, a lighter and faster version of OpenAI o3. Since December 21, 2024, this design is not available for public usage. According to OpenAI, they are checking o3 and o3-mini. [212] [213] Until January 10, 2025, security and security scientists had the opportunity to obtain early access to these models. [214] The design is called o3 rather than o2 to avoid confusion with telecoms services company O2. [215]
Deep research

Deep research study is an agent developed by OpenAI, unveiled on February 2, 2025. It leverages the abilities of OpenAI's o3 model to web browsing, data analysis, and synthesis, delivering detailed reports within a timeframe of 5 to thirty minutes. [216] With searching and Python tools made it possible for, it reached an accuracy of 26.6 percent on HLE (Humanity's Last Exam) criteria. [120]
Image category

CLIP

Revealed in 2021, CLIP (Contrastive Language-Image Pre-training) is a design that is trained to analyze the semantic resemblance in between text and images. It can especially be used for image classification. [217]
Text-to-image

DALL-E

Revealed in 2021, DALL-E is a Transformer design that produces images from textual descriptions. [218] DALL-E utilizes a 12-billion-parameter variation of GPT-3 to interpret natural language inputs (such as "a green leather purse shaped like a pentagon" or "an isometric view of an unfortunate capybara") and create corresponding images. It can create pictures of sensible objects ("a stained-glass window with a picture of a blue strawberry") as well as objects that do not exist in reality ("a cube with the texture of a porcupine"). Since March 2021, no API or code is available.

DALL-E 2

In April 2022, OpenAI announced DALL-E 2, an upgraded version of the design with more practical results. [219] In December 2022, OpenAI released on GitHub software application for Point-E, a new rudimentary system for converting a text description into a 3-dimensional model. [220]
DALL-E 3

In September 2023, OpenAI announced DALL-E 3, a more powerful model better able to generate images from complicated descriptions without manual timely engineering and render complicated details like hands and text. [221] It was released to the public as a ChatGPT Plus function in October. [222]
Text-to-video

Sora

Sora is a text-to-video model that can produce videos based on brief detailed triggers [223] as well as extend existing videos forwards or in reverse in time. [224] It can generate videos with resolution as much as 1920x1080 or 1080x1920. The optimum length of created videos is unidentified.

Sora's advancement team called it after the Japanese word for "sky", to symbolize its "endless imaginative potential". [223] Sora's innovation is an adjustment of the innovation behind the DALL · E 3 text-to-image model. [225] OpenAI trained the system using publicly-available videos along with copyrighted videos certified for that purpose, however did not reveal the number or the precise sources of the videos. [223]
OpenAI showed some Sora-created high-definition videos to the public on February 15, 2024, mentioning that it might produce videos as much as one minute long. It likewise shared a technical report highlighting the techniques used to train the design, and the model's capabilities. [225] It acknowledged some of its shortcomings, consisting of battles imitating complicated physics. [226] Will Douglas Heaven of the MIT Technology Review called the presentation videos "impressive", however noted that they need to have been cherry-picked and may not represent Sora's normal output. [225]
Despite uncertainty from some scholastic leaders following Sora's public demo, significant entertainment-industry figures have revealed substantial interest in the technology's potential. In an interview, actor/filmmaker Tyler Perry revealed his awe at the innovation's capability to create practical video from text descriptions, mentioning its prospective to change storytelling and content creation. He said that his excitement about Sora's possibilities was so strong that he had actually chosen to pause strategies for broadening his Atlanta-based movie studio. [227]
Speech-to-text

Whisper

Released in 2022, Whisper is a general-purpose speech acknowledgment model. [228] It is trained on a large dataset of diverse audio and is also a multi-task design that can carry out multilingual speech acknowledgment along with speech translation and language identification. [229]
Music generation

MuseNet

Released in 2019, MuseNet is a deep neural net trained to predict subsequent musical notes in MIDI music files. It can produce tunes with 10 instruments in 15 styles. According to The Verge, a tune produced by MuseNet tends to begin fairly but then fall under mayhem the longer it plays. [230] [231] In popular culture, initial applications of this tool were used as early as 2020 for the web psychological thriller Ben Drowned to develop music for the titular character. [232] [233]
Jukebox

Released in 2020, Jukebox is an open-sourced algorithm to produce music with vocals. After training on 1.2 million samples, the system accepts a category, artist, and a snippet of lyrics and outputs tune samples. OpenAI stated the tunes "reveal local musical coherence [and] follow standard chord patterns" however acknowledged that the tunes do not have "familiar bigger musical structures such as choruses that repeat" and that "there is a significant gap" in between Jukebox and human-generated music. The Verge specified "It's technically impressive, even if the outcomes sound like mushy variations of tunes that might feel familiar", while Business Insider specified "surprisingly, some of the resulting songs are appealing and sound genuine". [234] [235] [236]
User user interfaces

Debate Game

In 2018, OpenAI launched the Debate Game, which teaches makers to debate toy issues in front of a human judge. The purpose is to research study whether such a technique may help in auditing AI decisions and in developing explainable AI. [237] [238]
Microscope

Released in 2020, Microscope [239] is a collection of visualizations of every significant layer and nerve cell of 8 neural network models which are often studied in interpretability. [240] Microscope was produced to examine the functions that form inside these neural networks quickly. The designs consisted of are AlexNet, VGG-19, various versions of Inception, and various versions of CLIP Resnet. [241]
ChatGPT

Launched in November 2022, ChatGPT is an artificial intelligence tool developed on top of GPT-3 that offers a conversational user interface that enables users to ask questions in natural language. The system then reacts with an answer within seconds.

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking
None
Due date
None
Reference: angelitapina74/lelespace#66